Blender 2.46

Just a short notice: Blender 2.46 is due to be released in april/march 2008. The list of features is amazing. I’m most excited about the ability to simulate anisotropic materials and Gloss. Both i need for my day-job so I’m looking forward to them.. I’m also interested in the way this has been implemented and I want to look into the code as fast as possible to see, if i can use the tangent-implementation to help make my own shader..

The next thing I’m excited about is the new particle system, though I’ll hardly find the time to use it..

Andere Beiträge:

  1. Expression based animation in Blender
  2. Essential Blender
  3. Blender – wir haben Wasser
  4. Dynamic visualization of network-graphs
  5. Modifier Stack in Blender 2.40

Comments

  • By Hasan, 1. März 2008 @ 02:02

    Salaam Bruder Oma,

    lass die Finger von dieser fürchterlichen technischen Bid’a der Ungläubigen – nicht dass dir Allahs Ta’alas Strafengel in der Hölle einst noch die Sackhaare dafür versengt!;)

    Wassalaam
    Hasan

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