Blender 2.46
Samstag, 23. Februar 2008, 14:23
Just a short notice: Blender 2.46 is due to be released in april/march 2008. The list of features is amazing. I’m most excited about the ability to simulate anisotropic materials and Gloss. Both i need for my day-job so I’m looking forward to them.. I’m also interested in the way this has been implemented and I want to look into the code as fast as possible to see, if i can use the tangent-implementation to help make my own shader..
The next thing I’m excited about is the new particle system, though I’ll hardly find the time to use it..
Kommentar von Hasan
Made Samstag, 1 of März , 2008 at 02:02
Salaam Bruder Oma,
lass die Finger von dieser fürchterlichen technischen Bid’a der Ungläubigen - nicht dass dir Allahs Ta’alas Strafengel in der Hölle einst noch die Sackhaare dafür versengt!;)
Wassalaam
Hasan
