Blender 2.46
Just a short notice: Blender 2.46 is due to be released in april/march 2008. The list of features is amazing. I’m most excited about the ability to simulate anisotropic materials and Gloss. Both i need for my day-job so I’m looking forward to them.. I’m also interested in the way this has been implemented and I want to look into the code as fast as possible to see, if i can use the tangent-implementation to help make my own shader..
The next thing I’m excited about is the new particle system, though I’ll hardly find the time to use it..
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By Hasan, 1. März 2008 @ 02:02
Salaam Bruder Oma,
lass die Finger von dieser fürchterlichen technischen Bid’a der Ungläubigen – nicht dass dir Allahs Ta’alas Strafengel in der Hölle einst noch die Sackhaare dafür versengt!;)
Wassalaam
Hasan