<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:series="http://unfoldingneurons.com/"
	>

<channel>
	<title>Too Much Cookies Network &#187; Animation</title>
	<atom:link href="http://www.toomuchcookies.net/?tag=animation&#038;feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.toomuchcookies.net</link>
	<description>Das krümelige Weblog - live aus der Parallelgesellschaft ..</description>
	<lastBuildDate>Wed, 10 Aug 2011 07:00:59 +0000</lastBuildDate>
	<language>de</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>Big Buck Bunny &#8211; Trailer</title>
		<link>http://www.toomuchcookies.net/archives/1252/big-buck-bunny-trailer.htm</link>
		<comments>http://www.toomuchcookies.net/archives/1252/big-buck-bunny-trailer.htm#comments</comments>
		<pubDate>Wed, 19 Mar 2008 11:25:26 +0000</pubDate>
		<dc:creator>Omar</dc:creator>
				<category><![CDATA[3D-Grafik]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Charakteranimation]]></category>
		<category><![CDATA[Grafik]]></category>
		<category><![CDATA[Trailer]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.toomuchcookies.net/archives/1252/big-buck-bunny-trailer.htm</guid>
		<description><![CDATA[<p>Der Trailer für den zweiten open source Film aus dem Hause der Blender Foundation wurde heute <a href="http://peach.blender.org/index.php/trailer/" target="_blank" title="Trailer!">veröffentlicht</a> [<a href="http://www.blendernation.com/2008/03/18/big-buck-bunny-watch-the-trailer/" target="_blank" title="Big Buck Bunny - Watch the Trailer!">via</a>]. Die Grafik stimmt meines Erachtens, die Charakteranimation auch. Hoffentlich ist es auch eine spannende Geschichte!</p>

<p align="center"><object type="application/x-shockwave-flash" width="500" height="281" data="http://www.vimeo.com/moogaloop.swf?clip_id=798022&#38;server=www.vimeo.com&#38;fullscreen=1&#38;show_title=1&#38;show_byline=1&#38;show_portrait=0&#38;color=">	<param name="quality" value="best" />	<param name="allowfullscreen" value="true" />	<param name="scale" value="showAll" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=798022&#38;server=www.vimeo.com&#38;fullscreen=1&#38;show_title=1&#38;show_byline=1&#38;show_portrait=0&#38;color=" /></object></p>
]]></description>
		<wfw:commentRss>http://www.toomuchcookies.net/archives/1252/big-buck-bunny-trailer.htm/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Erster Comic-Test mit Blender</title>
		<link>http://www.toomuchcookies.net/archives/861/erster-comic-test-mit-blender.htm</link>
		<comments>http://www.toomuchcookies.net/archives/861/erster-comic-test-mit-blender.htm#comments</comments>
		<pubDate>Thu, 23 Nov 2006 23:58:50 +0000</pubDate>
		<dc:creator>Omar</dc:creator>
				<category><![CDATA[3D-Grafik]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[blah]]></category>
		<category><![CDATA[comic]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.toomuchcookies.net/archives/861/erster-comic-test-mit-blender.htm</guid>
		<description><![CDATA[<p align="center"><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/4ccD4VDDC3A"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/4ccD4VDDC3A" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
]]></description>
		<wfw:commentRss>http://www.toomuchcookies.net/archives/861/erster-comic-test-mit-blender.htm/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Expression based animation in Blender</title>
		<link>http://www.toomuchcookies.net/archives/638/expression-based-animation-in-blender.htm</link>
		<comments>http://www.toomuchcookies.net/archives/638/expression-based-animation-in-blender.htm#comments</comments>
		<pubDate>Wed, 03 May 2006 11:19:03 +0000</pubDate>
		<dc:creator>Omar</dc:creator>
				<category><![CDATA[3D-Grafik]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Open_Source]]></category>

		<guid isPermaLink="false">http://www.toomuchcookies.net/archives/638/expression-based-animation-in-blender.htm</guid>
		<description><![CDATA[<p>Now it's possible to set animated properties in Blender via python script. This allows linking of object properties as well as systematic movement. Ianwill has committed a patch that allows one to assign an one-line-expression to a specific <acronym title="Interpolation - i think..">IPO</acronym> rather than a static <a href="http://www.blender.org/cms/Ipo_Drivers.680.0.html" target="_blank" title="Ipo Drivers">driver</a>. From the <a href="http://mediawiki.blender.org/index.php/BlenderDev/PyDrivers#Pydrivers:_Python_Ipo_Drivers" target="_blank" title="BlenderDev/PyDrivers">wiki-entry</a>:</p>

<p><a href="http://www.toomuchcookies.net/?p=638" title="Expression based animation in Blender">Read on..</a></p>
]]></description>
		<wfw:commentRss>http://www.toomuchcookies.net/archives/638/expression-based-animation-in-blender.htm/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Explosionen und Feuer mit Blender</title>
		<link>http://www.toomuchcookies.net/archives/588/explosionen-und-feuer-mit-blender.htm</link>
		<comments>http://www.toomuchcookies.net/archives/588/explosionen-und-feuer-mit-blender.htm#comments</comments>
		<pubDate>Wed, 15 Mar 2006 09:06:14 +0000</pubDate>
		<dc:creator>Omar</dc:creator>
				<category><![CDATA[3D-Grafik]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[elYsiun]]></category>
		<category><![CDATA[Explosion]]></category>

		<guid isPermaLink="false">http://www.toomuchcookies.net/archives/588/explosionen-und-feuer-mit-blender.htm</guid>
		<description><![CDATA[<p>Auf elYsiun.com gibt es derzeit ein Schnell-Wettbewerb, der von trillian <a href="http://www.elysiun.com/forum/viewtopic.php?t=62525&#038;postdays=0&#038;postorder=asc&#038;start=0" target="_blank" title="Contest: Most Realistic BLENDER Explosion - April 15th!">ausgerufen</a> wurde. Es geht darum, wer mittels blender die realistischste Explosion oder das realistischste Feuer emulieren kann. Ich habe gerade meinen Beitrag gepostet und hier ist er noch einmal:</p>

<p align="center"><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/tnDKC8OmCH8"></param><embed src="http://www.youtube.com/v/tnDKC8OmCH8" type="application/x-shockwave-flash" width="425" height="350"></embed></object></p>

<p>Ist eben noch ein wenig amateurhaft, deshalb habe ich keine Hoffnung, diesen Wettbewerb zu gewinnen, aber es ist nett, ab und zu sich zumindest zu versuchen... Die Deadline für den Wettbewerb ist der 15. April. Ich werde natürlich gemäss der Wettbewerbsregeln später meine Blender-Dateien hier posten. </p>

<p><em>Tip of the Hat: <a href="http://www.blendernation.com/2006/03/14/contest-most-realistic-blender-explosion/" target="_blank" title="Contest: Most Realistic Blender Explosion">BlenderNation</a></em></p>
]]></description>
		<wfw:commentRss>http://www.toomuchcookies.net/archives/588/explosionen-und-feuer-mit-blender.htm/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

